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UE1:MusicEvent (RTNP)

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RTNP Object >> Actor >> Triggers >> MusicEvent

Contents

Package: 
Engine
This class in other games:
U1, U2, UE2Runtime, UT

MusicEvent.

[edit] Properties

[edit] Property group 'MusicEvent'

[edit] bAffectAllPlayers

Type: bool


Default value: True

[edit] bOnceOnly

Type: bool


[edit] bSilence

Type: bool


[edit] CdTrack

Type: byte


Default value: 255

[edit] Song

Type: Music


[edit] SongSection

Type: byte


[edit] Transition

Type: Actor.EMusicTransition


Default value: MTRAN_Fade

[edit] Events

[edit] BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


[edit] Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


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