Mostly Harmless
UE1:Object (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- Core
- Direct subclasses:
- Actor, Bitmap, Canvas, Commandlet, Console, LevelSummary, Locale, Palette, Player, Subsystem, TestObj, Time, UWindowBase, UWindowLayoutControl, UWindowList, Primitive, Sound, Font, Music
- This class in other games:
- RTNP, UT, UE2Runtime, UT2003, U2, U2XMP, UT2004, UDK, UT3
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Object: The base class all objects. This is a built-in Unreal class and it shouldn't be modified.
Constants[edit]
RF_Transactional[edit]
Value: 0x00000001
Supports editor undo/redo.
RF_Public[edit]
Value: 0x00000004
Can be referenced by external package files.
RF_Transient[edit]
Value: 0x00004000
Can't be saved or loaded.
RF_NotForClient[edit]
Value: 0x00100000
Don't load for game client.
RF_NotForServer[edit]
Value: 0x00200000
Don't load for game server.
RF_NotForEdit[edit]
Value: 0x00400000
MaxInt[edit]
Value: 0x7fffffff
Pi[edit]
Value: 3.1415926535897932
Properties[edit]
Property group 'Object'[edit]
Class[edit]
Type: Class
Modifiers: native, const, editconst
Name[edit]
Type: name
Modifiers: native, const, editconst
Internal variables[edit]
ObjectFlags[edit]
Type: int
Modifiers: native, const
ObjectInternal[edit]
Type: int
Array size: 6
Modifiers: native, private, const
Outer[edit]
Type: Object
Modifiers: native, const
Enums[edit]
ESheerAxis[edit]
Structs[edit]
See Object structs.
Functions[edit]
Static native functions[edit]
See Object static native functions.
Native functions[edit]
Disable[edit]
native(118) final function Disable (name ProbeFunc)
Enable[edit]
native(117) final function Enable (name ProbeFunc)
GetPropertyText[edit]
GetStateName[edit]
native(284) final function name GetStateName ()
GotoState[edit]
IsA[edit]
IsInState[edit]
SaveConfig[edit]
native(536) final function SaveConfig ()
SetPropertyText[edit]
Events[edit]
BeginState[edit]
event BeginState ()
EndState[edit]
event EndState ()
Other instance functions[edit]
RandRange[edit]
Operators[edit]
See Object operators.