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UE1:Player (U1)

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U1 Object >> Player

Contents

Package: 
Engine
No known subclasses.

Player: Corresponds to a real player (a local camera or remote net player). This is a built-in Unreal class and it shouldn't be modified.

Constants

IDC_ARROW

Value: 0


IDC_SIZEALL

Value: 1


IDC_SIZENESW

Value: 2


IDC_SIZENS

Value: 3


IDC_SIZENWSE

Value: 4


IDC_SIZEWE

Value: 5


IDC_WAIT

Value: 6


Properties

Actor

Type: PlayerPawn

Modifiers: transient, const


bShowWindowsMouse

Type: bool


bWindowsMouseAvailable

Type: bool

Modifiers: transient, const


Console

Type: Console

Modifiers: transient, const


SelectedCursor

Type: byte


vfExec

Type: int

Modifiers: native, const


vfOut

Type: int

Modifiers: native, const


WindowsMouseX

Type: float

Modifiers: transient, const


WindowsMouseY

Type: float

Modifiers: transient, const


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