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UE1:Pock (UT)

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UT Object >> Actor >> Decal >> Scorch >> Pock

Contents

Package: 
BotPack

pock.

[edit] Properties

[edit] Property group 'Pock'

[edit] PockTex

Type: Texture

Array size: 3


Default value, index 0: Texture'Botpack.pock0_t'

Default value, index 1: Texture'Botpack.pock2_t'

Default value, index 2: Texture'Botpack.pock4_t'

[edit] Default values

Property Value
bImportant False
DrawScale 0.19
MultiDecalLevel 0

[edit] Functions

[edit] Events

[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Scorch.PostBeginPlay


[edit] Other instance functions

[edit] AttachToSurface

simulated function AttachToSurface ()

Overrides: Decal.AttachToSurface


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