I'm a doctor, not a mechanic
UE1:PupaeCarcass (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> PupaeCarcass |
- Package:
- UnrealI
- No known subclasses.
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PupaeCarcass.
Default values
| Property | Value |
|---|---|
| bodyparts[0] | LodMesh'UnrealI.PupaeBody' |
| bodyparts[1] | LodMesh'UnrealI.PupaeLeg3' |
| bodyparts[2] | LodMesh'UnrealI.PupaeLeg1' |
| bodyparts[3] | LodMesh'UnrealI.PupaeLeg2' |
| bodyparts[4] | LodMesh'UnrealI.PupaeHead' |
| bodyparts[5] | None |
| CollisionHeight | 9.0 |
| CollisionRadius | 28.0 |
| LandedSound | Sound'UnrealI.Pupae.thumppp' |
| Mass | 80.0 |
| Mesh | LodMesh'UnrealI.Pupae1' |
| ZOffset[0] | 0.0 |
| ZOffset[1] | 0.0 |
Static functions
AllowChunk
Overrides: Carcass.AllowChunk
