My program doesn't have bugs. It just develops random features.

UE1:QueenShield (U1)

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U1 Object >> Actor >> Effects >> QueenShield

Contents

Package: 
UnrealI
This class in other games:
RTNP, UT

QueenShield.

[edit] Default values

Property Value
bCollideActors True
bNetTemporary False
bProjTarget True
bUnlit True
CollisionHeight 80.0
CollisionRadius 80.0
DrawType DT_Mesh
LifeSpan 5.0
LightEffect LE_NonIncidence
LightType LT_TexturePaletteOnce
Mesh LodMesh'UnrealI.spot'
Skin Texture'UnrealShare.Effects.ExplosionPal3'

[edit] Events

[edit] touch

event touch (Actor Other)

Overrides: Actor.Touch