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UE1:ReSpawn (UT)

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UT Object >> Actor >> Effects >> ReSpawn

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

ReSpawn.

[edit] Default values

Property Value
bNetOptional True
bParticles True
bUnlit True
DrawScale 0.25
DrawType DT_Mesh
EffectSound1 Sound'UnrealShare.Generic.RespawnSound'
LifeSpan 1.0
LightBrightness 210
LightEffect LE_NonIncidence
LightHue 30
LightRadius 8
LightSaturation 224
LightType LT_Steady
Mesh LodMesh'UnrealShare.TeleEffect2'
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent
Texture Texture'UnrealShare.DBEffect.de_A00'

[edit] Events

[edit] BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay


[edit] States

[edit] Explode

Modifiers: auto

[edit] Explode.AnimEnd

simulated event AnimEnd ()

Overrides: Actor.AnimEnd (global)


[edit] Explode.Tick

simulated event Tick (float DeltaTime)

Overrides: Actor.Tick (global)