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UE1:RenderIterator (UT)
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| Object >> RenderIterator |
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RenderIterator.
Created by Mark Poesch
[edit] Properties
[edit] Property group 'RenderIterator'
[edit] MaxItems
Type: int
Default value: 1
[edit] Internal variables
[edit] Frame
Type: Actor
Modifiers: transient
just a generic pointer used for binary compatibility only (FSceneNode*).
[edit] Index
Type: int
[edit] Observer
Type: PlayerPawn
Modifiers: transient
[edit] Structs
[edit] ActorBuffer
- byte Padding[520]
[edit] ActorNode
- ActorBuffer ActorProxy
- Actor NextNode
