I don't need to test my programs. I have an error-correcting modem.

UE1:RenderIterator (UT)

From Unreal Wiki, The Unreal Engine Documentation Site

Revision as of 16:10, 17 May 2008 by Wormbo (Talk | contribs)
(diff) ← Older revision | Current revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT Object >> RenderIterator

Contents

Package: 
Engine
This class in other games:
U2XMP

RenderIterator.

Created by Mark Poesch

[edit] Properties

[edit] Property group 'RenderIterator'

[edit] MaxItems

Type: int


Default value: 1

[edit] Internal variables

[edit] Frame

Type: Actor

Modifiers: transient

just a generic pointer used for binary compatibility only (FSceneNode*).

[edit] Index

Type: int


[edit] Observer

Type: PlayerPawn

Modifiers: transient


[edit] Structs

[edit] ActorBuffer

byte Padding[520]  

[edit] ActorNode

ActorBuffer ActorProxy 
Actor NextNode