I'm a doctor, not a mechanic
UE1:RockSlide (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- UnrealI
- Direct subclass:
- MagmaBurst
- This class in other games:
- U1, UT
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RockSlide.
[edit] Properties
[edit] Property group 'RockSlide'
[edit] CubeDimensions
Type: Object.Vector
Default value:
| Member | Value |
|---|---|
| X | 50.0 |
| Y | 50.0 |
| Z | 50.0 |
[edit] InitialDirection
Type: Object.Rotator
[edit] MaxBetweenTime
Type: float
Default value: 3.0
[edit] maxInitialSpeed
Type: float
[edit] MaxScaleFactor
Type: float
Default value: 1.0
[edit] MinBetweenTime
Type: float
Default value: 1.0
[edit] minInitialSpeed
Type: float
[edit] MinScaleFactor
Type: float
Default value: 0.5
[edit] TimeLength
Type: float
Default value: 10.0
[edit] TimeLimit
Type: bool
Is there a limit on it's lifespan?
[edit] Internal variables
[edit] NextRockTime
Type: float
[edit] TotalPassedTime
Type: float
[edit] Default values
| Property | Value |
|---|---|
| bStatic | False |
| Tag | 'Event1' |
| Texture | Texture'UnrealShare.S_Bubble2' |
[edit] Functions
[edit] Events
[edit] BeginPlay
event BeginPlay ()
Overrides: Actor.BeginPlay
[edit] Other instance functions
[edit] MakeRock
function MakeRock ()
[edit] States
[edit] Active
[edit] Triggered
Modifiers: auto
[edit] Triggered.Trigger
Overrides: Actor.Trigger (global)
