Mostly Harmless

UE1:Scorch (UT)

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UT Object >> Actor >> Decal >> Scorch

Contents

Package: 
BotPack
Direct subclasses:
BigEnergyImpact, BioMark, BlastMark, BloodSplat, DirectionalBlast, EnergyImpact, ImpactHole, NuclearMark, Pock, RipperMark, UTBloodPool, WallCrack

scorch

[edit] Properties

[edit] bAttached

Type: bool


Default value: True

[edit] bImportant

Type: bool


Default value: True

[edit] bStartedLife

Type: bool


[edit] Events

[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Decal.PostBeginPlay


[edit] Timer

simulated event Timer ()

Overrides: Actor.Timer