I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE1:Scout (U1)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
U1 Object >> Actor >> Pawn >> Scout

Contents

Package: 
Engine
This class in other games:
RTNP, U2, U2XMP, UDK, UE2Runtime, UT, UT2003, UT2004, UT3

Scout used for path generation.

[edit] Default values

Property Value
AccelRate 1.0
bBlockActors False
bBlockPlayers False
bCollideActors False
bCollideWorld False
bProjTarget False
CollisionHeight 50.0
CollisionRadius 52.0
CombatStyle 4.3634678E24
SightRadius 4100.0

[edit] Events

[edit] PreBeginPlay

event PreBeginPlay ()

Overrides: Pawn.PreBeginPlay


Personal tools