Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:ScriptedTexture (RTNP)
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ScriptedTexture: A scriptable Unreal texture This is a built-in Unreal class and it shouldn't be modified.
[edit] Properties
[edit] Property group 'ScriptedTexture'
[edit] SourceTexture
Type: Texture
[edit] Internal variables
[edit] Junk1
Type: int
Modifiers: transient, const
C++ stuff
[edit] Junk2
Type: int
Modifiers: transient, const
C++ stuff
[edit] Junk3
Type: int
Modifiers: transient, const
C++ stuff
[edit] LocalTime
Type: float
Modifiers: transient, const
C++ stuff
[edit] NotifyActor
Type: Actor
[edit] Native functions
[edit] DrawColoredText
native(474) final function DrawColoredText (float X, float Y, string Text, Font Font, Object.Color FontColor)
[edit] DrawText
[edit] DrawTile
native(473) final function DrawTile (float X, float Y, float XL, float YL, float U, float V, float UL, float VL, Texture Tex, bool bMasked)
[edit] ReplaceTexture
native(475) final function ReplaceTexture (Texture Tex)
