I don't need to test my programs. I have an error-correcting modem.

UE1:SheetBuilder (UT)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT Object >> BrushBuilder >> SheetBuilder

Contents

Package: 
Editor
This class in other games:
U2, U2XMP, UDK, UE2Runtime, UT2003, UT2004, UT3

SheetBuilder: Builds a simple sheet.

[edit] Properties

[edit] Property group 'SheetBuilder'

[edit] Axis

Type: ESheetAxis


[edit] GroupName

Type: name


Default value: 'Sheet'

[edit] Height

Type: float


Default value: 256.0

[edit] Width

Type: float


Default value: 256.0

[edit] Default values

Property Value
BitmapFilename "BBSheet"
ToolTip "Sheet"

[edit] Enums

[edit] ESheetAxis

AX_Horizontal 
AX_XAxis 
AX_YAxis 

[edit] Events

[edit] Build

event bool Build ()

Overrides: BrushBuilder.Build


Personal tools