Always snap to grid
UE1:Shellbox (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- UnrealShare
- Direct subclass:
- Clip
- This class in other games:
- U1, UT
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Shellbox.
Default values
| Property | Value |
|---|---|
| AmmoAmount | 50 |
| bCollideActors | True |
| CollisionHeight | 11.0 |
| CollisionRadius | 22.0 |
| Icon | Texture'UnrealShare.Icons.I_ShellAmmo' |
| MaxAmmo | 200 |
| Mesh | LodMesh'UnrealShare.ShellBoxMesh' |
| PickupMessage | "You picked up 50 bullets" |
| PickupSound | Sound'UnrealShare.Pickups.AmmoSnd' |
| PickupViewMesh | LodMesh'UnrealShare.ShellBoxMesh' |
| UsedInWeaponSlot[0] | 1 |
| UsedInWeaponSlot[2] | 1 |
