Mostly Harmless

UE1:SkaarjCarcass (RTNP)

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RTNP Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> SkaarjCarcass

Contents

Package: 
UnrealShare
This class in other games:
U1, UT

SkaarjCarcass.

[edit] Default values

Property Value
AnimSequence 'Death'
bodyparts[0] LodMesh'UnrealShare.SkaarjTail'
bodyparts[1] LodMesh'UnrealShare.SkaarjBody'
bodyparts[2] LodMesh'UnrealShare.SkaarjHand'
bodyparts[3] LodMesh'UnrealShare.SkaarjBody'
bodyparts[4] LodMesh'UnrealShare.SkaarjLeg'
bodyparts[5] LodMesh'UnrealShare.SkaarjLeg'
bodyparts[6] LodMesh'UnrealShare.CowBody1'
bodyparts[7] LodMesh'UnrealShare.SkaarjHead'
Buoyancy 140.0
CollisionHeight 46.0
CollisionRadius 35.0
Mass 150.0
Mesh LodMesh'UnrealShare.Skaarjw'
ZOffset[1] 0.0
ZOffset[3] 0.3
ZOffset[4] -0.5
ZOffset[5] -0.5

[edit] Functions

[edit] Static functions

[edit] AllowChunk

static simulated function bool AllowChunk (int N, name A)

Overrides: Carcass.AllowChunk


[edit] Instance functions

[edit] CreateReplacement

function CreateReplacement ()

Overrides: CreatureCarcass.CreateReplacement


[edit] ForceMeshToExist

function ForceMeshToExist ()


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