I'm a doctor, not a mechanic
UE1:SpaceMarineCarcass (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> SpaceMarineCarcass |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
SpaceMarineCarcass.
[edit] Default values
| Property | Value |
|---|---|
| AnimSequence | 'Dead2' |
| bodyparts[1] | LodMesh'UPak.SMGib1' |
| bodyparts[2] | LodMesh'UPak.SMGib2' |
| bodyparts[3] | LodMesh'UPak.SMGib3' |
| bodyparts[4] | LodMesh'UPak.SMGib4' |
| bodyparts[5] | None |
| flies | 0 |
| Mesh | LodMesh'UPak.marine' |
[edit] Instance functions
[edit] ForceMeshToExist
function ForceMeshToExist ()
[edit] Initfor
function Initfor (Actor Other)
Overrides: CreatureCarcass.Initfor
