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UE1:Sparks (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1, U2
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Sparks.
[edit] Properties
[edit] Property group 'Sparks'
[edit] AngularDeviation
Type: int
approx. 0x2000 -> 8192
[edit] MaxBetweenTime
Type: float
1.0
Default value: 1.0
[edit] MaxBrightness
Type: float
1.0 " "
Default value: 1.0
[edit] MaxBurnTime
Type: float
1.0
Default value: 1.0
[edit] MaxSpawnedAtOnce
Type: int
3
Default value: 3
[edit] MaxSpawnSpeed
Type: float
300
Default value: 300.0
[edit] MinBetweenTime
Type: float
0.4
Default value: 0.4
[edit] MinBrightness
Type: float
0.7 (values can only go from 0.0 -> 1.0)
Default value: 0.7
[edit] MinBurnTime
Type: float
0.4
Default value: 0.4
[edit] MinSpawnedAtOnce
Type: int
1
Default value: 1
[edit] MinSpawnSpeed
Type: float
200
Default value: 200.0
[edit] SpawnCenterDir
Type: Object.Rotator
[edit] Internal variables
[edit] i
Type: int
[edit] NextSparkTime
Type: float
[edit] NumSpawnedNow
Type: int
[edit] Default values
| Property | Value |
|---|---|
| bHidden | True |
| bNetTemporary | False |
| DrawType | DT_Mesh |
| LifeSpan | 1000.0 |
| LightBrightness | 78 |
| LightHue | 96 |
| LightRadius | 4 |
| LightSaturation | 224 |
| Mesh | LodMesh'UnrealShare.bolt1' |
[edit] States
[edit] StartState
Modifiers: auto
[edit] StartState.MoreSparks
function MoreSparks ()
