Cogito, ergo sum
UE1:Spectator (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Pawn >> PlayerPawn >> Spectator |
- Package:
- Engine
- Direct subclasses:
- CHSpectator, MessagingSpectator, UnrealSpectator
- This class in other games:
- RTNP, U1
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Spectator.
[edit] Properties
[edit] bChaseCam
Type: bool
Default value: True
[edit] Default values
| Property | Value |
|---|---|
| AirSpeed | 400.0 |
| AttitudeToPlayer | ATTITUDE_Friendly |
| bBlockActors | False |
| bBlockPlayers | False |
| bCollideActors | False |
| bCollideWorld | False |
| bHidden | True |
| bProjTarget | False |
| MenuName | "Spectator" |
| Visibility | 0 |
[edit] Functions
[edit] Exec functions
[edit] AltFire
Overrides: PlayerPawn.AltFire
[edit] BehindView
Overrides: PlayerPawn.BehindView
[edit] CallForHelp
Overrides: PlayerPawn.CallForHelp
[edit] Fire
Overrides: PlayerPawn.Fire
[edit] Fly
Overrides: PlayerPawn.Fly
[edit] Grab
Overrides: PlayerPawn.Grab
[edit] NextItem
Overrides: Pawn.NextItem
[edit] PrevItem
Overrides: PlayerPawn.PrevItem
[edit] RestartLevel
Overrides: PlayerPawn.RestartLevel
[edit] Say
Overrides: PlayerPawn.Say
[edit] Suicide
Overrides: PlayerPawn.Suicide
[edit] SwitchWeapon
Overrides: PlayerPawn.SwitchWeapon
[edit] Taunt
Overrides: PlayerPawn.Taunt
[edit] ThrowWeapon
Overrides: PlayerPawn.ThrowWeapon
[edit] Walk
Overrides: PlayerPawn.Walk
[edit] Events
[edit] FootZoneChange
Overrides: Pawn.FootZoneChange
[edit] HeadZoneChange
Overrides: Pawn.HeadZoneChange
[edit] PainTimer
Overrides: Pawn.PainTimer
[edit] PlayerTimeOut
Overrides: PlayerPawn.PlayerTimeOut
[edit] Possess
Overrides: PlayerPawn.Possess
[edit] PostBeginPlay
Overrides: PlayerPawn.PostBeginPlay
[edit] TakeDamage
Overrides: Pawn.TakeDamage
[edit] Other instance functions
[edit] ChangeTeam
Overrides: PlayerPawn.ChangeTeam
[edit] ClientReStart
Overrides: Pawn.ClientReStart
[edit] InitPlayerReplicationInfo
Overrides: PlayerPawn.InitPlayerReplicationInfo
[edit] ServerChangeSkin
Overrides: PlayerPawn.ServerChangeSkin
