Mostly Harmless

UE1:SpikeExplosion (UT)

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UT Object >> Actor >> Effects >> SpikeExplosion

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

SpikeExplosion.

[edit] Default values

Property Value
bUnlit True
DrawType DT_Mesh
Mesh LodMesh'UnrealShare.SpikeExp'

[edit] States

[edit] Exploding

Modifiers: auto

[edit] Exploding.Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)