My program doesn't have bugs. It just develops random features.
UE1:SpriteBallChild (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteBallExplosion >> SpriteBallChild |
Contents |
- Package:
- UnrealShare
- This class in other games:
- U1, UT
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SpriteBallChild.
[edit] Default values
| Property | Value |
|---|---|
| bHighDetail | True |
| DrawScale | 2.5 |
| LightEffect | LE_None |
| LightType | LT_None |
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: SpriteBallExplosion.PostBeginPlay
