I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX

UE1:SpriteLightning (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
RTNP Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteLightning

Contents

Package: 
UnrealShare
This class in other games:
U1, UT

SpriteLightning.

Properties

Property group 'SpriteLightning'

Damage

Type: float


Default value: 40.0

MomentumTransfer

Type: float


Default value: 1400.0

radius

Type: float


Default value: 120.0

Internal variables

NormUp

Type: Object.Rotator


Default values

Property Value
DrawScale 0.2
EffectSound1 Sound'UnrealShare.General.Lightning'
LifeSpan 1.0
LightBrightness 255
LightEffect LE_NonIncidence
LightHue 151
LightRadius 8
RemoteRole ROLE_SimulatedProxy
Skin FireTexture'UnrealShare.Effect17.fireeffect17'

Events

PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay