Cogito, ergo sum
UE1:SquidCarcass (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> SquidCarcass |
Contents |
- Package:
- UnrealI
- No known subclasses.
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
SquidCarcass.
Default values
| Property | Value |
|---|---|
| AnimSequence | 'Dead1' |
| bodyparts[0] | LodMesh'UnrealI.SquidBody' |
| bodyparts[1] | LodMesh'UnrealI.SquidPart' |
| bodyparts[2] | LodMesh'UnrealI.SquidPart' |
| bodyparts[3] | LodMesh'UnrealI.SquidTail' |
| bodyparts[4] | LodMesh'UnrealI.SquidTail2' |
| bodyparts[5] | LodMesh'UnrealI.SquidTail3' |
| bodyparts[6] | LodMesh'UnrealI.SquidTail4' |
| bodyparts[7] | LodMesh'UnrealI.SquidTail5' |
| CollisionHeight | 40.0 |
| CollisionRadius | 36.0 |
| Mass | 200.0 |
| Mesh | LodMesh'UnrealI.Squid1' |
