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UE1:StochasticTrigger (RTNP)

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RTNP Object >> Actor >> Triggers >> StochasticTrigger

Contents

Package: 
UnrealShare
This class in other games:
U1, UT

StochasticTrigger.

[edit] Properties

[edit] Property group 'StochasticTrigger'

[edit] Events

Type: name

Array size: 6

What events to call (must be at least one event)

[edit] maxReCheckTime

Type: float

Try to re-trigger the event after (max amount)

[edit] minReCheckTime

Type: float

Try to re-trigger the event after (min amount)

[edit] triggerProbability

Type: float

The chance of the event occuring effect playing

[edit] Internal variables

[edit] bIsActive

Type: bool

This trigger dispacher is activated/deactivated

[edit] numEvents

Type: int

The number of events available

[edit] reTriggerTime

Type: float


[edit] triggerInstigator

Type: Actor

Who enabled this actor to dispach?

[edit] Events

[edit] BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


[edit] Timer

event Timer ()

Overrides: Actor.Timer


[edit] States

[edit] AlwaysActive

[edit] TriggeredActive

[edit] TriggeredActive.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger (global)


[edit] TriggeredActive.UnTrigger

event UnTrigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.UnTrigger (global)