Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:Suits (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- Direct subclasses:
- AsbestosSuit, KevlarSuit, ToxinSuit
- This class in other games:
- U1, UT
The base class for protective suits. Players can only wear one suit at a time.
[edit] Default values
| Property | Value |
|---|---|
| AmbientGlow | 64 |
| bDisplayableInv | True |
| CollisionHeight | 39.0 |
| CollisionRadius | 26.0 |
| DrawType | DT_None |
| Icon | Texture'UnrealShare.Icons.I_Suit' |
| MaxDesireability | 1.7 |
| PickupViewMesh | LodMesh'UnrealShare.Suit' |
| ProtectionType1 | 'ProtectNone' |
| ProtectionType2 | 'ProtectNone' |
| RemoteRole | ROLE_DumbProxy |
| RespawnTime | 30.0 |
[edit] Instance functions
[edit] PickupFunction
function PickupFunction (Pawn Other)
Overrides: Pickup.PickupFunction
Destroys any other suit the player might be wearing.
