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UE1:Table (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Decoration >> Table |
Contents |
- Package:
- UnrealI
- No known subclasses.
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Table.
Properties
Property group 'Table'
FragChunks
Type: int
Default value: 17
Fragsize
Type: float
Default value: 1.0
Health
Type: int
Default value: 25
Default values
| Property | Value |
|---|---|
| bBlockActors | True |
| bBlockPlayers | True |
| bCollideActors | True |
| bCollideWorld | True |
| bStatic | False |
| CollisionHeight | 19.0 |
| CollisionRadius | 45.0 |
| DrawType | DT_Mesh |
| Mesh | LodMesh'UnrealI.Table1' |
States
Animate
Modifiers: auto
Animate.TakeDamage
event TakeDamage (int NDamage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)
Overrides: Actor.TakeDamage (global)
