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UE1:TentacleProjectile (RTNP)

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RTNP Object >> Actor >> Projectile >> TentacleProjectile

Contents

Package: 
UnrealShare
This class in other games:
U1, UT

TentacleProjectile.

[edit] Default values

Property Value
AmbientGlow 255
AnimRate 1.0
bUnlit True
Damage 12.0
ImpactSound Sound'UnrealShare.Tentacle.TentImpact'
LifeSpan 15.0
Mass 2.0
MaxSpeed 800.0
Mesh LodMesh'UnrealShare.TentProjectile'
RemoteRole ROLE_SimulatedProxy
SpawnSound Sound'UnrealShare.Tentacle.TentSpawn'
Speed 800.0

[edit] States

[edit] Flying

Modifiers: auto

[edit] Flying.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


[edit] Flying.Explode

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode (global)


[edit] Flying.ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch (global)