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UE1:Tracer (RTNP)

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RTNP Object >> Actor >> Projectile >> Tracer

Contents

Package: 
UnrealI
This class in other games:
U1, U2XMP, UT, UT2003, UT2004

A tracer projectile that doesn't do any damage. This is not actually used in the game.

[edit] Default values

Property Value
AmbientGlow 130
bUnlit True
LifeSpan 3.0
MaxSpeed 10000.0
Mesh LodMesh'UnrealI.TracerM'
RemoteRole ROLE_SimulatedProxy
Speed 10000.0

[edit] Functions

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay

Sets the velocity to the Rotation direction and Speed magnitude.

[edit] Other instance functions

[edit] ProcessTouch

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch

Destroys the tracer if the touching actor is not the tracer's Instigator.

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