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UE1:Translator (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- UnrealShare
- This class in other games:
- U1, UT
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Translator.
[edit] Properties
[edit] Property group 'Translator'
[edit] NewMessage
Type: string
Modifiers: localized
Default value: "Universal Translator"
[edit] Internal variables
[edit] bCurrentlyActivated
Type: bool
[edit] bNewMessage
Type: bool
[edit] bNotNewMessage
Type: bool
[edit] bShowHint
Type: bool
[edit] Hint
Type: string
Modifiers: localized
[edit] Default values
| Property | Value |
|---|---|
| bActivatable | True |
| bDisplayableInv | True |
| CollisionHeight | 5.0 |
| Icon | Texture'UnrealShare.Icons.I_Tran' |
| Mesh | LodMesh'UnrealShare.TranslatorMesh' |
| PickupMessage | "Press F2 to activate the Translator" |
| PickupSound | Sound'UnrealShare.Pickups.GenPickSnd' |
| PickupViewMesh | LodMesh'UnrealShare.TranslatorMesh' |
[edit] Functions
[edit] Events
[edit] TravelPreAccept
event TravelPreAccept ()
Overrides: Inventory.TravelPreAccept
[edit] Other instance functions
[edit] ActivateTranslator
function ActivateTranslator (bool bHint)
Overrides: Inventory.ActivateTranslator
[edit] States
[edit] Activated
[edit] Activated.BeginState
event BeginState ()
Overrides: Inventory.Activated.BeginState
[edit] Activated.EndState
event EndState ()
Overrides: Inventory.Activated.EndState
