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UE1:TriggeredAmbientSound (U1)

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U1 Object >> Actor >> Keypoint >> TriggeredAmbientSound

Contents

Package: 
UnrealShare
This class in other games:
RTNP, UT

TriggeredAmbientSound.

[edit] Properties

[edit] Property group 'TriggeredAmbientSound'

[edit] AmbSound

Type: Sound


[edit] bInitiallyOn

Type: bool


[edit] bPlayOnceOnly

Type: bool


[edit] rePlayTime

Type: float


[edit] rePlayVariance

Type: float


[edit] Internal variables

[edit] bIsOn

Type: bool


[edit] bPlayedOnce

Type: bool


[edit] Events

[edit] BeginPlay

event BeginPlay ()

Overrides: Actor.BeginPlay


[edit] Timer

event Timer ()

Overrides: Actor.Timer


[edit] States

[edit] OnWhileTriggered

[edit] OnWhileTriggered.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger (global)


[edit] OnWhileTriggered.UnTrigger

event UnTrigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.UnTrigger (global)


[edit] TriggerToggled

[edit] TriggerToggled.Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger (global)