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UE1:UPakHUD (RTNP)

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RTNP Object >> Actor >> HUD >> UnrealHUD >> UPakHUD

Contents

Package: 
UPak
Direct subclass:
CloakMatchHUD

UPakHUD.

[edit] Properties

[edit] Property group 'UPakHUD'

[edit] MultWeapSlotMsg

Type: string

Modifiers: localized


Default value: "Press the weapon select button to toggle weapons."

[edit] Internal variables

[edit] bCheck

Type: bool


[edit] bDisplayHint

Type: bool


[edit] bHintDisplayed

Type: bool


[edit] bLetterBox

Type: bool


[edit] bNoCrosshair

Type: bool


[edit] bNoHUD

Type: bool


[edit] bNoMenu

Type: bool


[edit] HintFadeOutTime

Type: float


[edit] Functions

[edit] Events

[edit] PostRender

simulated event PostRender (Canvas Canvas)

Overrides: UnrealHUD.PostRender


[edit] Tick

simulated event Tick (float DeltaTime)

Overrides: UnrealHUD.Tick


[edit] Other instance functions

[edit] CreateMenu

simulated function CreateMenu ()

Overrides: UnrealHUD.CreateMenu


[edit] DisplayHint

function DisplayHint ()


[edit] DrawCrossHair

simulated function DrawCrossHair (Canvas Canvas, int StartX, int StartY)

Overrides: UnrealHUD.DrawCrossHair


[edit] DrawIdentifyInfo

simulated function DrawIdentifyInfo (Canvas Canvas, float PosX, float PosY)

Overrides: UnrealHUD.DrawIdentifyInfo