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UE1:UPakShieldEffect (RTNP)

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RTNP Object >> Actor >> Effects >> ShieldBeltEffect >> UPakShieldEffect

Contents

Package: 
UPak

UPakShieldEffect.

[edit] Properties

[edit] LastDrawScale

Type: float


[edit] Default values

Property Value
Fatness 240
ScaleGlow 1.0
Texture FireTexture'UPak.BeamEffect.Cloak.BeamTexture'

[edit] Events

[edit] Destroyed

simulated event Destroyed ()

Overrides: ShieldBeltEffect.Destroyed


[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: ShieldBeltEffect.PostBeginPlay


[edit] Tick

simulated event Tick (float DeltaTime)

Overrides: ShieldBeltEffect.Tick


[edit] Timer

simulated event Timer ()

Overrides: ShieldBeltEffect.Timer


[edit] States

[edit] OwnerFadeIn

[edit] OwnerFadeIn.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


[edit] OwnerFadeIn.Tick

event Tick (float DeltaTime)

Overrides: Tick (global)