Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UTBloodPool (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- BotPack
- Direct subclass:
- UTBloodPool2
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[edit] Properties
[edit] Splats
Type: Texture
Array size: 5
Default value, index 0: Texture'Botpack.BloodPool6'
Default value, index 1: Texture'Botpack.BloodPool8'
Default value, index 2: Texture'Botpack.BloodPool9'
Default value, index 3: Texture'Botpack.BloodPool7'
Default value, index 4: Texture'Botpack.BloodSplat4'
[edit] Default values
| Property | Value |
|---|---|
| DrawScale | 0.75 |
| Texture | Texture'Botpack.BloodSplat1' |
[edit] Events
[edit] BeginPlay
simulated event BeginPlay ()
Overrides: Actor.BeginPlay
