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UE1:UT_Blood2 (UT)

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UT Object >> Actor >> Effects >> UT_Blood2

Contents

Package: 
BotPack
Direct subclasses:
UT_BloodBurst, UT_BloodTrail

ut_Blood2.

[edit] Properties

[edit] bGreenBlood

Type: bool


[edit] Default values

Property Value
AmbientGlow 56
bParticles True
bRandomFrame True
bUnlit True
DrawScale 0.25
DrawType DT_Mesh
Mesh Mesh'Botpack.BloodUTm'
MultiSkins[0] Texture'Botpack.Blood.BD3'
MultiSkins[1] Texture'Botpack.Blood.BD4'
MultiSkins[2] Texture'Botpack.Blood.BD6'
MultiSkins[3] Texture'Botpack.Blood.BD9'
MultiSkins[4] Texture'Botpack.Blood.BD10'
MultiSkins[5] Texture'Botpack.Blood.BD3'
MultiSkins[6] Texture'Botpack.Blood.BD4'
MultiSkins[7] Texture'Botpack.Blood.BD6'
RemoteRole ROLE_SimulatedProxy
Style STY_Masked
Texture Texture'Botpack.Blood.BD3'

[edit] Functions

[edit] Events

[edit] AnimEnd

simulated event AnimEnd ()

Overrides: Actor.AnimEnd


[edit] PreBeginPlay

simulated event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


[edit] Other instance functions

[edit] GreenBlood

simulated function GreenBlood ()