Mostly Harmless

UE1:UT_GreenBlob (UT)

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UT Object >> Actor >> Effects >> UT_GreenBlob

Contents

Package: 
BotPack

ut_GreenBlob.

[edit] Default values

Property Value
bBounce True
bCollideWorld True
bHighDetail True
bUnlit True
CollisionHeight 4.0
CollisionRadius 4.0
DrawScale 0.8
DrawType DT_Mesh
LifeSpan 7.0
Mesh LodMesh'Botpack.BioGelm'
NetPriority 2.0
Physics PHYS_Falling
RemoteRole ROLE_SimulatedProxy
Style STY_Translucent
Texture Texture'Botpack.Jgreen'

[edit] Instance functions

[edit] Setup

simulated function Setup (Object.Vector WallNormal)


[edit] States

[edit] Explode

Modifiers: auto

[edit] Explode.HitWall

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: Actor.HitWall (global)


[edit] Explode.Landed

simulated event Landed (Object.Vector HitNormal)

Overrides: Actor.Landed (global)