Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:UWindowDialogClientWindow (UT)

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UT Object >> UWindowBase >> UWindowWindow >> UWindowClientWindow >> UWindowDialogClientWindow

Contents

Package: 
UWindow
Direct subclasses:
UBrowserEditFavoriteCW, UBrowserIRCSetupClient, UBrowserOpenCW, UMenuBotmatchClientWindow, UMenuDialogClientWindow, UMenuOptionsClientWindow, UMenuScreenshotCW, UTPasswordCW, UWindowConsoleClientWindow, UWindowMessageBoxCW, UWindowPageWindow
This class in other games:
RTNP, U1

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[edit] Properties

[edit] DesiredHeight

Type: float


[edit] DesiredWidth

Type: float


[edit] TabLast

Type: UWindowDialogControl


[edit] Instance functions

[edit] CreateControl

function UWindowDialogControl CreateControl (class<UWindowDialogControlControlClass, float X, float Y, float W, float H, optional UWindowWindow OwnerWindow)


[edit] GetDesiredDimensions

function GetDesiredDimensions (out float W, out float H)

Overrides: UWindowWindow.GetDesiredDimensions


[edit] Notify

function Notify (UWindowDialogControl C, byte E)


[edit] OKPressed

function OKPressed ()


[edit] Paint

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint


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