My program doesn't have bugs. It just develops random features.
UE1:UWindowGrid (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> UWindowBase >> UWindowWindow >> UWindowGrid |
Contents |
- Package:
- UWindow
- Direct subclasses:
- UBrowserPlayerGrid, UBrowserRulesGrid, UBrowserServerGrid
- This class in other games:
- U1, UT
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UWindowGrid - a grid with sizable columns and clickable column headings.
[edit] Properties
[edit] bNoKeyboard
Type: bool
[edit] bShowHorizSB
Type: bool
[edit] bSizingColumn
Type: bool
[edit] ClientArea
Type: UWindowGridClient
[edit] FirstColumn
Type: UWindowGridColumn
[edit] HorizSB
Type: UWindowHScrollBar
[edit] LastColumn
Type: UWindowGridColumn
[edit] RowHeight
Type: float
Default value: 10.0
[edit] TopRow
Type: int
[edit] VertSB
Type: UWindowVScrollBar
[edit] Instance functions
[edit] AddColumn
[edit] BeforePaint
Overrides: UWindowWindow.BeforePaint
[edit] Created
function Created ()
Overrides: UWindowWindow.Created
[edit] DoubleClickRow
function DoubleClickRow (int Row)
[edit] KeyDown
Overrides: UWindowWindow.KeyDown
[edit] MouseLeaveColumn
function MouseLeaveColumn (UWindowGridColumn Column)
[edit] Paint
Overrides: UWindowWindow.Paint
[edit] PaintColumn
[edit] Resized
function Resized ()
Overrides: UWindowWindow.Resized
[edit] RightClickRow
[edit] RightClickRowDown
[edit] SelectRow
function SelectRow (int Row)
[edit] SortColumn
function SortColumn (UWindowGridColumn Column)
