Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:UWindowHSplitter (RTNP)
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| Object >> UWindowBase >> UWindowWindow >> UWindowHSplitter |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UWindowHSplitter - a horizontal splitter component
[edit] Properties
[edit] bRightGrow
Type: bool
[edit] bSizable
Type: bool
Default value: True
[edit] bSizing
Type: bool
[edit] LeftClientWindow
Type: UWindowWindow
[edit] MaxSplitPos
Type: float
[edit] MinWinWidth
Type: float
[edit] OldWinWidth
Type: float
[edit] RightClientWindow
Type: UWindowWindow
[edit] SplitPos
Type: float
[edit] Instance functions
[edit] BeforePaint
Overrides: UWindowWindow.BeforePaint
[edit] Created
function Created ()
Overrides: UWindowWindow.Created
[edit] LMouseDown
Overrides: UWindowWindow.LMouseDown
[edit] MouseMove
Overrides: UWindowWindow.MouseMove
[edit] Paint
Overrides: UWindowWindow.Paint
