Cogito, ergo sum
UE1:UWindowList (UT)
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| Object >> UWindowBase >> UWindowList |
- Package:
- UWindow
- Direct subclasses:
- UBrowserPlayerList, UBrowserRulesList, UBrowserServerListFactory, UBrowserServerList, UBrowserSubsetList, UBrowserSupersetList, UMenuModMenuItem, UMenuModMenuList, UWindowComboListItem, UWindowDynamicTextRow, UWindowEditBoxHistory, UWindowHotkeyWindowList, UWindowLayoutBase, UWindowListBoxItem, UWindowMenuBarItem, UWindowPulldownMenuItem, UWindowTabControlItem
- This class in other games:
- RTNP, U1
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
UWindowList - a generic linked list class
[edit] Properties
[edit] bItemOrderChanged
Type: bool
[edit] BranchLeft
Type: UWindowList
[edit] BranchRight
Type: UWindowList
[edit] bSortSuspended
Type: bool
[edit] bSuspendableSort
Type: bool
[edit] bTreeSort
Type: bool
[edit] CompareCount
Type: int
[edit] CurrentSortItem
Type: UWindowList
[edit] InternalCount
Type: int
[edit] Last
Type: UWindowList
Only valid for sentinel
[edit] Next
Type: UWindowList
[edit] ParentNode
Type: UWindowList
[edit] Prev
Type: UWindowList
[edit] Sentinel
Type: UWindowList
[edit] Instance functions
[edit] Append
function UWindowList Append (class<UWindowList> C)
[edit] AppendItem
function AppendItem (UWindowList NewElement)
[edit] AppendListCopy
function AppendListCopy (UWindowList L)
[edit] Clear
function Clear ()
[edit] Compare
function int Compare (UWindowList T, UWindowList B)
[edit] ContinueSort
function ContinueSort ()
[edit] CopyExistingListItem
function UWindowList CopyExistingListItem (class<UWindowList> ItemClass, UWindowList SourceItem)
[edit] Count
function int Count ()
These things can only be called on the sentinel *********
[edit] CountShown
function int CountShown ()
[edit] CreateItem
function UWindowList CreateItem (class<UWindowList> C)
These things can be called on any element *********
[edit] DestroyList
function DestroyList ()
[edit] DestroyListItem
function DestroyListItem ()
[edit] DisconnectList
function DisconnectList ()
[edit] DoAppendItem
function DoAppendItem (UWindowList NewElement)
[edit] FindEntry
function UWindowList FindEntry (int Index)
[edit] GraftLeft
function GraftLeft (UWindowList NewLeft)
[edit] GraftRight
function GraftRight (UWindowList NewRight)
[edit] Insert
function UWindowList Insert (class<UWindowList> C)
[edit] InsertAfter
function UWindowList InsertAfter (class<UWindowList> C)
[edit] InsertBefore
function UWindowList InsertBefore (class<UWindowList> C)
[edit] InsertItem
function InsertItem (UWindowList NewElement)
[edit] InsertItemAfter
function InsertItemAfter (UWindowList NewElement, optional bool bCheckShowItem)
[edit] InsertItemBefore
function InsertItemBefore (UWindowList NewElement)
[edit] LeftMost
function UWindowList LeftMost ()
[edit] MoveItemSorted
function MoveItemSorted (UWindowList Item)
[edit] Remove
function Remove ()
[edit] RightMost
function UWindowList RightMost ()
[edit] SetupSentinel
function SetupSentinel (optional bool bInTreeSort)
[edit] ShowThisItem
function bool ShowThisItem ()
[edit] Sort
function UWindowList Sort ()
[edit] Tick
function Tick (float Delta)
[edit] Validate
function Validate ()
