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Difference between revisions of "UE1:UnrealEd 2"

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'''UnrealEd 2''', or '''UEd2''' for short, is the map editor of {{UE1}} games. Its actual name depends on the game it comes with, but even this is handled very inconsistently.
  
==Where UnrealEd 2 Is Found==
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Note that shortening UnrealEd to "UE" may cause confusion because that abbreviation is commonly used to mean the [[Unreal Engine]] in general, specifically UE2 stands for the Unreal Engine 2, which comes with a different version of the Unreal Editor.
UnrealEd 2 comes with [[Unreal Engine]] builds 227-600 (Unreal patch 227, Unreal Tournament, Unreal: Return to Na Pali). It runs only on Unreal Engine 1, like the first UnrealEd.<br>
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[[User:Ikuto|Ikuto]]: UnrealEd 2 now comes with 227 patch of Unreal 1
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The UnrealEd is a separate executable for Windows versions of Unreal Engine games, but is very tightly integrated into the game. This means it's not possible to use the ''UnrealEd.exe'' of one game with a different game, or even with a different patch level of the same game. Also, there is no UnrealEd for Linux, MacOS or console versions of Unreal Engine 1 games.
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==User Interface==
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[[Image:UnrealEd2-Interface.png|300px|thumb|Components of the UT Editor main window.]]
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The following is an overview of the components of the UnrealEd 2 main window:
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# The [[UE1:UnrealEd menubar|menubar]]
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# The [[UE1:UnrealEd toolbar|toolbar]]
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# The [[UE1:UnrealEd toolbox|toolbox]]
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# The [[UE1:UnrealEd statusbar|statusbar]]
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# A [[UE1:UnrealEd viewport#Toolbar|viewport toolbar]]
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# A [[UE1:UnrealEd viewport|viewport]]
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{{clear}}
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==History==
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UnrealEd 2 comes with [[Unreal Engine]] builds 227-600 (Unreal patch 227, [[Unreal Tournament]], Unreal: Return to Na Pali). It runs only on Unreal Engine 1, like the first UnrealEd.
  
==Changes from the first UnrealEd==
 
 
This version of UnrealEd not only allows you to create maps, but import textures, music, and sounds, as well as modify actor classes. You must be able to translate the [[UnrealScript]] language to successfully modify actor classes.
 
This version of UnrealEd not only allows you to create maps, but import textures, music, and sounds, as well as modify actor classes. You must be able to translate the [[UnrealScript]] language to successfully modify actor classes.
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==See also==
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* [[UE1:UnrealEd 1|UnrealEd 1]]
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[[Category:Mapping articles|UnrealEd 2]] [[Category:Applications|UnrealEd 2]]

Revision as of 09:24, 13 June 2010

UnrealEd 2, or UEd2 for short, is the map editor of Unreal Engine 1 games. Its actual name depends on the game it comes with, but even this is handled very inconsistently.

Note that shortening UnrealEd to "UE" may cause confusion because that abbreviation is commonly used to mean the Unreal Engine in general, specifically UE2 stands for the Unreal Engine 2, which comes with a different version of the Unreal Editor.

The UnrealEd is a separate executable for Windows versions of Unreal Engine games, but is very tightly integrated into the game. This means it's not possible to use the UnrealEd.exe of one game with a different game, or even with a different patch level of the same game. Also, there is no UnrealEd for Linux, MacOS or console versions of Unreal Engine 1 games.

User Interface

File:UnrealEd2-Interface.png
Components of the UT Editor main window.

The following is an overview of the components of the UnrealEd 2 main window:

  1. The menubar
  2. The toolbar
  3. The toolbox
  4. The statusbar
  5. A viewport toolbar
  6. A viewport

History

UnrealEd 2 comes with Unreal Engine builds 227-600 (Unreal patch 227, Unreal Tournament, Unreal: Return to Na Pali). It runs only on Unreal Engine 1, like the first UnrealEd.

This version of UnrealEd not only allows you to create maps, but import textures, music, and sounds, as well as modify actor classes. You must be able to translate the UnrealScript language to successfully modify actor classes.

See also