Gah - a solution with more questions. – EntropicLqd
UE1:Urn (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Decoration >> Urn |
- Package:
- UnrealShare
- This class in other games:
- U1, UT
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Urn
[edit] Default values
| Property | Value |
|---|---|
| bCollideActors | True |
| bCollideWorld | True |
| bProjTarget | True |
| bStatic | False |
| CollisionHeight | 11.0 |
| CollisionRadius | 19.0 |
| DrawType | DT_Mesh |
| Mass | 100.0 |
| Mesh | LodMesh'UnrealShare.UrnM' |
[edit] States
[edit] active
Modifiers: auto
[edit] active.TakeDamage
event TakeDamage (int NDamage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)
Overrides: Actor.TakeDamage (global)
