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UE1:WaveTexture (RTNP)
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| Object >> Bitmap >> Texture >> FractalTexture >> WaterTexture >> WaveTexture |
Contents |
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WaveTexture: Simple phongish water surface. This is a built-in Unreal class and it shouldn't be modified.
[edit] Properties
[edit] Property group 'WaterPaint'
[edit] BumpMapAngle
Type: byte
[edit] BumpMapLight
Type: byte
[edit] PhongRange
Type: byte
[edit] PhongSize
Type: byte
