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UE1:WaveTexture (RTNP)

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RTNP Object >> Bitmap >> Texture >> FractalTexture >> WaterTexture >> WaveTexture

Contents

Package: 
Fire
This class in other games:
U1, U2, U2XMP, UE2Runtime, UT, UT2003, UT2004

WaveTexture: Simple phongish water surface. This is a built-in Unreal class and it shouldn't be modified.

[edit] Properties

[edit] Property group 'WaterPaint'

[edit] BumpMapAngle

Type: byte


[edit] BumpMapLight

Type: byte


[edit] PhongRange

Type: byte


[edit] PhongSize

Type: byte