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UE1:WindowConsole (RTNP)

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RTNP Object >> Console >> WindowConsole

Contents

Package: 
UWindow
Direct subclasses:
UBrowserConsole, UnrealConsole
This class in other games:
U1, UT

WindowConsole - console replacer to implement UWindow UI System

[edit] Properties

[edit] Property group 'WindowConsole'

[edit] RootWindow

Type: string

Modifiers: config


Default value: "UWindow.UWindowRootWindow"

[edit] Internal variables

[edit] bBlackout

Type: bool


[edit] bCreatedRoot

Type: bool


[edit] bLevelChange

Type: bool


[edit] bLocked

Type: bool


[edit] bQuickKeyEnable

Type: bool


[edit] bShowConsole

Type: bool

Modifiers: config


[edit] bUWindowActive

Type: bool


[edit] bUWindowType

Type: bool


[edit] ConsoleClass

Type: class<UWindowConsoleWindow>


Default value: Class'UWindow.UWindowConsoleWindow'

[edit] ConsoleKey

Type: byte

Modifiers: globalconfig


Default value: 192

[edit] ConsoleWindow

Type: UWindowConsoleWindow


[edit] MouseScale

Type: float

Modifiers: config


Default value: 0.6

[edit] MouseX

Type: float


[edit] MouseY

Type: float


[edit] OldClipX

Type: float


[edit] OldClipY

Type: float


[edit] OldLevel

Type: string


[edit] Root

Type: UWindowRootWindow


[edit] ShowDesktop

Type: bool

Modifiers: config


[edit] UWindowKey

Type: Console.EInputKey

Modifiers: config


[edit] Functions

[edit] Events

[edit] KeyEvent

event bool KeyEvent (Console.EInputKey Key, Console.EInputAction Action, float Delta)

Overrides: Console.KeyEvent


[edit] Message

event Message (PlayerReplicationInfo PRI, coerce string Msg, name N)

Overrides: Console.Message


[edit] NotifyLevelChange

event NotifyLevelChange ()

Overrides: Console.NotifyLevelChange


[edit] Tick

event Tick (float Delta)

Overrides: Console.Tick


[edit] Other instance functions

[edit] CloseUWindow

function CloseUWindow ()


[edit] CreateRootWindow

function CreateRootWindow (Canvas Canvas)


[edit] HideConsole

function HideConsole ()


[edit] HistoryDown

function HistoryDown ()


[edit] HistoryUp

function HistoryUp ()


[edit] LaunchUWindow

function LaunchUWindow ()


[edit] RenderUWindow

function RenderUWindow (Canvas Canvas)


[edit] ResetUWindow

function ResetUWindow ()


[edit] ShowConsole

function ShowConsole ()


[edit] ToggleUWindow

function ToggleUWindow ()


[edit] UpdateHistory

function UpdateHistory ()


[edit] States

[edit] UWindow

[edit] UWindow.KeyEvent

event bool KeyEvent (Console.EInputKey Key, Console.EInputAction Action, float Delta)

Overrides: KeyEvent (global)


[edit] UWindow.KeyType

event bool KeyType (Console.EInputKey Key)

Overrides: Console.KeyType (global)


[edit] UWindow.PostRender

event PostRender (Canvas Canvas)

Overrides: Console.PostRender (global)


[edit] UWindow.Tick

event Tick (float Delta)

Overrides: Tick (global)


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