I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
UE2:ACTION_ASOpenSentinel (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> ScriptedAction >> ACTION_ASOpenSentinel |
Contents |
- Package:
- UT2k4Assault
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ACTION_ASOpenSentinel Awake Sentinels... For AS-MotherShip intro Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved
[edit] Properties
[edit] Property group 'Action'
[edit] SentinelTag
Type: name
[edit] Default values
| Property | Value |
|---|---|
| ActionString | "Awake sentinel" |
[edit] Instance functions
[edit] GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
[edit] InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor
