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UE2:ACTION_ASTeleportToSpawnArea (UT2004)
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| Object >> ScriptedAction >> ACTION_ASTeleportToSpawnArea |
Contents |
- Package:
- UT2k4Assault
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ACTION_ASTeleportToSpawnArea Complete objectives Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved
Properties
Property group 'Action'
PlayerSpawnManagerTag
Type: name
Internal variables
PSMs
Type: array<PlayerSpawnManager>
Default values
| Property | Value |
|---|---|
| ActionString | "teleport to spawn area" |
Functions
Events
PostBeginPlay
event PostBeginPlay (ScriptedSequence SS)
Overrides: ScriptedAction.PostBeginPlay
Other instance functions
GetActionString
function string GetActionString ()
Overrides: ScriptedAction.GetActionString
InitActionFor
function bool InitActionFor (ScriptedController C)
Overrides: ScriptedAction.InitActionFor
