Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ACTION_ChangeScript (U2)

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U2 Object >> ScriptedAction >> ACTION_ChangeScript

Contents

Package: 
Legend
This class in other games:
UE2Runtime, UT2003, UT2004

null

[edit] Properties

[edit] Property group 'Action'

[edit] NextScriptTag

Type: name


[edit] Internal variables

[edit] NextScript

Type: ScriptedSequence


[edit] Default values

Property Value
ActionString "Change script"
bValidForTrigger False

[edit] Instance functions

[edit] GetScript

function ScriptedSequence GetScript (ScriptedSequence S)

Overrides: ScriptedAction.GetScript


[edit] InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor