Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:ACTION_ChangeWeapon (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2004 Object >> ScriptedAction >> ACTION_ChangeWeapon

Contents

Package: 
Gameplay
This class in other games:
U2, UE2Runtime, UT2003

null

Properties

Property group 'Action'

NewWeapon

Type: class<Weapon>


Instance functions

InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor