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UE2:ACTION_DamageActor (UT2004)

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UT2004 Object >> ScriptedAction >> ACTION_DamageActor

Contents

Package: 
Gameplay

null

[edit] Properties

[edit] Property group 'Action'

[edit] DamageAmount

Type: int


[edit] DamageTag

Type: name


[edit] DamageType

Type: class<DamageType>


[edit] Default values

Property Value
ActionString "Damage actor"

[edit] Instance functions

[edit] InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor