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UE2:ACTION_DisableObjective (UT2004)

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UT2004 Object >> ScriptedAction >> ACTION_DisableObjective

Contents

Package: 
UnrealGame

ACTION_DisableObjective Complete objectives Created by Laurent Delayen © 2004, Epic Games, Inc. All Rights Reserved

[edit] Properties

[edit] Property group 'Action'

[edit] bClearInstigator

Type: bool

do not relay instigator. If Objective is completed, medal will not be given

Default value: True

[edit] bTriggerObjectiveInstantly

Type: bool

Trigger Objective Instantly

[edit] ObjectiveTag

Type: name


[edit] Internal variables

[edit] GO

Type: GameObjective


[edit] Default values

Property Value
ActionString "disable objective"

[edit] Functions

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay (ScriptedSequence SS)

Overrides: ScriptedAction.PostBeginPlay


[edit] Other instance functions

[edit] GetActionString

function string GetActionString ()

Overrides: ScriptedAction.GetActionString


[edit] InitActionFor

function bool InitActionFor (ScriptedController C)

Overrides: ScriptedAction.InitActionFor