Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:ACTION_EndSection (UE2Runtime)
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| Object >> ScriptedAction >> ACTION_EndSection |
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Default values
| Property | Value |
|---|---|
| ActionString | "end section" |
Instance functions
EndsSection
function bool EndsSection ()
Overrides: ScriptedAction.EndsSection
ProceedToNextAction
function ProceedToNextAction (ScriptedController C)
Overrides: ScriptedAction.ProceedToNextAction
